Tuesday, February 24, 2009
The End of The First Game - Computer Invasion
After sleeping late in the night, i didn't manage to wake up by just the alarm. I think i woke up shut it down and slept off but without realizing. Just an hour before class I realize all the stuff I had to do and begin to work very fast on it. We were then told that the deadline to help us has been further pushed till 12:30 noon. I finish my work, my team mates finish theirs too as much as we could. And after lunch we got our game validated and found a long number of remarks. We were again given the job of polishing it by tomorrow morning 9:30. Ohh boy... this didn't begin well...and neither did it end... I continued working on my stuff, got a bit lectured as well. The document was rather tricky cause it had to be made into a booklet and to achieve this we had to print double pages with text placed in a manner that it would be chronological and make sense which u fold it up and make the booklet. Amol was very helpful to make me understand how it is done but i still failed to get it right, the printing was the really the tricky part. The other team in our class already wasted bout 50 copies of their manual to get it right. So they were done with that task, so i could use some of their experience so i took Aman's help in getting the documents printed in the right manner. Well took help would be an understatement. Umm a big understatement in fact... I was just sorta supervising what had to be done and he did the work from editing to polishing and printing and staplering it (staplering his fingers a few times in the process) and after wasting some 20 copies of the manual we just gave up and used the final one which we printed. Finally at 4 in the morning the printing job is done. Now I go looking for Nikil just to find his room open and him sleeping. So i burn the CD up myself re-burn it to make a backup and for a small change which had to be made to make it up as much near to perfection as possible. Well it was a learning experience... showed us the importance of the Game design doc, technical design, art design and planning and the level of detain for each of them...
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